Mochi Media continues to quietly build out monetization and reporting tools for Flash game developers. In May we reported on the big growth in their ad network – over 100 million people a month now play games that include their ads. You can find their games on big sites like Hi5, RockYou and Meebo. We’ve heard that games that include Mochi Media stats or advertising products are played over 1.5 billion times a month.

These games are embedded on publisher sites and are very often “borrowed” by other sites who just lift the Flash files. So it’s important that the game files generate revenue directly. Ads served by the publisher around the game aren’t reliable. Mochi Media puts the ads directly into the games, so even if they are ripped off, the ads still show and create revenue.

The problem is these ads don’t make a whole lot of money – the industry average is around $0.50 per 1,000 game plays.

To fuel revenue growth to developers (and therefore Mochi Media), the company has launched a payments platform called MochiCoins with a handful of game developers. MochiCoins lets developers charge for game upgrades – users can pay for coins via credit card, PayPal or SuperRewards, and the coins that then be used to purchase upgrades in games.

The early results, we’ve heard from someone close to a game developer on the platform, are stunning.

SAS: Zombie Assault 2 is killing it. The game has normal Mochi Ads, but users can also purchase better weapons and other stuff to kill zombies faster and better. It’s addictive. I spent over an hour “testing” the game earlier this evening and spent $5 in upgrades in an astonishingly short period of time. Try it – you can log in via Facebook Connect and be spending money like a drunken venture capitalist in no time.



In early testing, says our source, users are buying stuff and lots of it. The average revenue has increased dramatically to $6.50 per thousand game plays.

Users are paying for upgrades and subscriptions on the iPhone, Facebook and other platforms already and proving that good apps and games can generate a lot of easy money. But what Mochi is doing is completely decentralized. The game I embedded on that page, without the developers permission, is making money for that developer and for Mochi Media.

In other words, go ahead and steal these games. They’d love nothing more.

Mochi Media has raised $14 million over two venture capital financing rounds.

This post has been written by Michael Arrington on June 25, 2009 couresy of techcrunch.com.


If you live near Chinatown in Los Angeles, and can chuck Hadoukens with the best of them, then grab your gi from out of the closet and head down to the Mountain Bar tomorrow night from 7pm – 10pm for a Street Fighter IV competition. Sponsored by i am 8-bit and Capcom, this one-night tournament will see Bison’s shady organization take over Mountain Bar for a tournament featuring sixteen of the best brawlers duking it out for a $2,000 cash prize.

And, hey, if you don’t live on the West Coast, don’t sweat it. We’ll have someone there taking pictures and asking everyone what a Spinning Bird Kick is.

This post has been written by David Hinkle on Jun 25th 2009 at 5:00AM couresy of joystiq.com.

Apple single handedly reinvigorated the smartphone industry and spawned a plethora of touch capable devices when it launched the iPhone. Since the original iPhone debuted, Apple has offered two more updated models of the device with the 3GS hitting the market last week.

One of the major missing pieces in the iPhone for many users is the ability to run Adobe Flash technology. iPhone owners have been crying for Flash support since the iPhone launched and still there is no version of Flash for the iPhone.

Adobe’s CEO Shantanu Naraye announced at an investors conference that the next version of Flash will be Flash 10 beta and it will hit in early October. The new beta version will support almost every smartphone platform out there including Android, webOS, Windows Mobile, and Symbian. Notice the lack of iPhone support.

The availability of the beta coincides with the Adobe Max conference. The news is important for the newer Android and webOS devices that have lacked a good Flash player so far. Symbian and Windows mobile have been able to play Flash content for a while.

Adobe doesn’t mention Flash support for the iPhone at all. With all the hubbub about Flash on the iPhone, the odds of something of that magnitude being pre announced are slim though. That sort of announcement is something that would take place at a press conference most likely.

Adobe says that ARM, NVIDIA, Broadcom, Qualcomm, Intel, and TI are all in the process of optimizing their hardware to support the new version of the Flash Player. DailyTech reported last week that HTML 5 is being hyped as a potential replacement for Flash and Google has shown a version of YouTube running on HTML 5 already.  The new standard is, perhaps unsurprisingly, being authored and backed by Google and Apple. Perhaps it will finally put an end to the iPhone’s Flash issues.

This post has been written by Shane McGlaun on June 23, 2009 4:50 PM couresy of dailytech.com.



Global Agenda from Hi-Rez Studios is one of the upcoming games that is challenging our traditional definition of an MMO. Essentially Global Agenda will be a marriage of Team Fortress 2-style gameplay with a system of world control where guilds will tap resources to gain advantages. We got some hands-on time with GA at E3 2009 and Mike Schramm had a chance to try out the medic class. We know the game will have four classes at launch, and taking the Team Fortress 2 analog a bit further, Global Agenda‘s ‘Assault’ class is like the Heavy, ‘Recon’ is the Spy, ‘Robotic’ is similar to the Engineer, and ‘Medic’… you get it. This is, however, a very broad generalization and what we’ve seen thus far suggests there will be a good range of abilities for each class with numerous gear options.

However, since none of us are in the beta at present, we’re always hoping to find out more about the game. We’ve come across some new Global Agenda screens that Hi-Rez Studios released today, which show the various class gear and abilities in action. Have a look through our gallery to see the Assault, Recon, Medic, and Robotic classes tearing into mechs and androids, and quite likely each other as well. Plus, jet packs! We’ve added these shots to our Global Agenda gallery for you, so check it out:

This post has been written by James Egan on Jun 23rd 2009 at 8:00PM couresy of massively.com.




As we prepare for HTC’s official launch event today, we’re starting to see some details appear on HTC’s own website of the much rumored Hero. Through some URL trickery, we’ve managed to unearth several details that confirm the previous rumors. Hero includes the new HTC Sense widget-based interface that puts at-a-glance info right up front on the home screen where it belongs. A new Scenes profile feature lets you transform your phones focus from business to weekend mode. Viewing your contacts shows how to contact them but also the interactions you’ve had with them in email as well as social networking updates like status and photos. A dedicated search button searches the phone as well as services like Twitter. In fact, like Palm’s Pre, the HTC Hero seems ready to fully integrate your local data with all your subscribed social media sites. The big unveiling is just about an hour away, until then, have a poke around HTC’s Hero site yourself by hitting the read link below.\

Update: First images are out! More after the break.

This post has been written by Thomas Ricker on Jun 24th 2009 at 5:29AM couresy of engadget.com.

Right on schedule, Apple has introduced the third iteration of the iPhone to the public. The new model, called the iPhone 3GS, is much like the iPhone 3G introduced in 2008 but, as Apple says, the "S" stands for speed. There are a number of other improvements made to the iPhone 3GS that differentiate it from its less-speedy sibling, but the one thing that will stick out in any phone owner’s mind after playing with one will definitely be its zip.

We have already reviewed the large majority of iPhone OS 3.0 that comes with the iPhone 3GS (and is available for all past iPhone and iPod touch models), so this review will mostly focus on changes to the device that differentiate it from previous versions.

In the box

The iPhone’s packaging keeps getting smaller, but Apple squeezed the same amount of stuff into the 3GS box as the 3G box from 2008. Inside is an iPhone, a USB transfer cable, a set of Apple earbuds, and a USB power plug.

The physical design of the 3GS is nearly identical to that of the 3G—unlike the comparison between the original iPhone and 3G, there is virtually no way to tell from one glance the difference between a 3GS and a 3G iPhone.

The iPhone 3GS is on the right, by the way.

The one differentiating factor is that the text on the back of the phone is now silver to match the Apple logo, while on the 3G it’s gray. Oh, and if you’re like us, your 3G is looking a lot more beaten up.

From left to right: Original iPhone 8GB, iPhone 3G 8GB, iPhone 3GS 32GB.

The iPhone 3GS also comes equipped with an oil-resistant coating on its glass screen—this does not mean that your greasy fingers will magically not affect it, though. It just means that, if you touch both an iPhone 3G and an iPhone 3GS with greasy fingers, it will show a little less on the 3GS and will be easier to clean off.

Now to look at the features that are new to the 3GS before focusing on the "S."

New (but sometimes not better) camera

iPhone fans have been clamoring for an improved camera since the original device was released in 2007, and Apple gave it to them in the iPhone 3GS. The built-in camera now sports 3 megapixels (up from 2) and the ability to autofocus anywhere in the frame. It can also shoot video (new in 3GS, which we’ll address in another section), and it automatically geotags your photos (not new). So how does it do?

Let’s start with the good news. The autofocus capabilities are definitely a welcome addition, and Apple’s implementation is typical—smart and intuitive. When taking a photo, the camera app automatically puts a white square around the area it thinks you want it to focus on, but if you want it to focus on something else, just tap on that area of the screen and the square will move. This not only shifts the focus to that object, but it also adjusts the lighting of the photo so that the part of the frame you’re focusing on is getting the most optimal light balance.

Our favorite part of this is that you can now macro-focus on items close to you by tapping on them—no more blurry pics of that weird sign you found on the street or a bug crawling across your desk. This is by far the best feature of the new camera. Below you can see an example of the same Kindle DX keyboard shot with both the 3G and the 3GS cameras.

New iPhone 3GS macro photo (top), iPhone 3G photo (bottom).

This post has been written by Jacqui Cheng on June 22, 2009 11:30 PM couresy of arstechnica.com.


Today’s a good day for you, if you’re a Free Realms wanderer. Rejoice as the new update brings guild support, new animations, and some brand new quest lines straight to you!

The big addition for the update is obviously the guilds. Finally you can invite people and form guilds, as well as have a chat channel all to yourself. Past that, however, is the addition of six new quests which lead into a larger storyline. What do the content creators of Free Realms have up their sleeves? Well, you just need to complete the quests and find out for yourself.

For the full notes on today’s patch, jump on over to the Free Realms update page and check it out. It’s not that long, but we’re sure pretty much everyone is focusing on the addition of guilds anyway.

This post has been written by Colin Brennan on Jun 22nd 2009 at 8:00PM couresy of massively.com.

greenhousefromcarport.jpg

Now that you’ve cleaned out your garage or sold your extra carport-needing car, you can make a greenhouse from your old portable metal carport!

This post has been written by Becky Stern on Jun 22, 2009 09:47 PM couresy of makezine.com.

With well over 200 million registered users, Facebook is undeniably a giant on the web, and one that is sitting on an enormous amount of raw data about individuals and demographically selected groups at that. While private profiles are not even always as private as we’d like to assume – something we’ve learned yesterday and multiple times in the past as well – there’s a lot of data that you can extract from what’s openly available to the public.

For example: what are the most common names used on the social network?

Well that’s exactly what social search solutions provider Rapleaf wanted to find out, so they crawled no less than 100 million public Facebook profiles for unique names and compiled three lists: most common first names, last names and combinations of both.

There are little surprises to be found in the lists. Over 1 million of scanned profiles has ‘John’ as first name, making it the most popular on Facebook, although chances are ‘Michael’ should come out on top if ‘Mike’ as a nickname wouldn’t be counted as unique. Out of the ten most common first names, only number 10 is female (Maria), although ‘Chris’ could account for men or women alike. The top 10:

First Name Count

1. John 1,037,972

2. David 966,439

3. Michael 798,212

4. Chris 647,966

5. Mike 535,065

6. Mark 526,198

7. Paul 511,504

8. Daniel 504,203

9. James 494,945

10. Maria 484,693

The last names list is more representative of Facebook’s global reach than the list above, and is led by another American household name: Smith. Surnames like ‘Lee’ are popular worldwide, and the numbers 7, 8, 9 and 10 are all outspoken Hispanic names that are very common throughout the whole of Latin-America and Spain. Top ten:

Last Name Count

1. Smith 1,049,158

2. Jones 520,943

3. Johnson 440,978

4. Lee 392,709

5. Brown 375,444

6. Williams 372,486

7. Rodriguez 328,984

8. Garcia 311,477

9. Gonzalez 277,987

10. Lopez 269,896

The list of top 10 full names commonly used on Facebook is believed to be comprised of both real and fake accounts, considering the fact both ‘John Smith’ and ‘Jane Smith’ made it on there. Again, little surprises in the top 10:

Full Name Count

1. John Smith 75,980

2. Joe Smith 14,648

3. Bob Smith 13,846

4. Mike Smith 11,199

5. Juan Carlos 10,254

6. Jane Smith 10,023

7. Mike Jones 10,014

8. David Smith 9,322

9. Sarah Smith 8,534

10. James Smith 8,397

Rapleaf offers the top 100 lists as CSV download, but we’ve made it easier for you to consult them by creating separate pages with the full lists:

Top 100 Most Common First Names On Facebook

Top 100 Most Common Last Names On Facebook

Top 100 Most Common Full Names On Facebook

This post has been written by Robin Wauters on June 23, 2009 couresy of techcrunch.com.


One of the hottest pieces of gear this year just made its way to retail in Japan. Less than a centimeter thick, the NTT DoCoMo T-01A is the same TG01 device revealed by Toshiba back in February running Qualcomm’s ultra-fast 1GHz Snapdragon chipset. As such, our far east brethren can lay claim to that 4.1-inch WVGA (800 x 480 pixel) resistive touchscreen display; HSDPA, GPS, and WiFi radios; and Toshiba’s custom-built UI meant to mask its Windows Mobile 6.1 core with a bit of Rothko misdirection. And now that Toshiba’s home country of Japan is all set, we hope to see the TG01 make its launch debute in Europe and beyond.

This post has been written by Thomas Ricker on Jun 22nd 2009 at 4:11AM couresy of engadget.com.

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